WinZO partners with Titan Capital
New Delhi, 20th May, 2020.
WinZO, India’s
biggest vernacular social gaming platform, backed by Kalaari Capital and Hike
has partnered with Titan Capital backed Rein Games and Kalaari backed Deftouch
to bring multiplayer real time pool and multiplayer cricket to the 20MM
registered users of Bharat in 12 languages.
In the last few months, WinZO has partnered with 50+
indie-developers and global gaming studios such as Garena (for FreeFire),
Nazara Technologies to host their games on its platform and solve for the
monetization for the vernacular audience through its micro-transaction backed
model. Being vernacular has helped WinZO spread its reach in the deeper roots
of Bharat (Tier 2-5) and garner 10X growth within 12 months - its noteworthy
that WinZO is the only vernacular gaming platform in the country with 12
languages made available.
Rein Games is a Noida based startup backed by Dr
Ranjan Pai’s MEMG and Titan Capital established in 2018 is founded by four
former Octro colleagues. WinZO has partnered with Rein games for the game of Pool,
inspired by their product, R8 Ball Pool Pro which is a full-featured real time
multiplayer pool game. The complex dynamics and physics used to develop WinZO
Pool makes the game extremely realistic and engaging for the users. This game,
like all others on WinZO, has features which allow users to invite and play the
game with their friends in private mode, making it India’s first ever private
real- time pool experience. Within one week of the launch of Pool on its
platform, WinZO is observing an average time spent of 50-60 minutes on the
game.
Deftouch Interactive Art on the other hand is the
creator of Cricket Dangal. A Bangalore based venture, is also backed by
Kalaari. Deftouch was the official gaming partner of RCB for IPL in 2017 in the
prototype stage itself. WinZO has partnered with Deftouch to monetize their
biggest IP, All Star Cricket. All Star Cricket is one of the most loved
multiplayer cricket games on WinZO with an average time spent of 40-45 minutes,
consumed in Hindi by 40% of users. What is unique about this game is that this
is multiplayer- now while you bat, your friend would be bowling.
Through WinZO’s tech infra, these games have been
especially optimized to operate in areas where the internet speeds are not
reliable and stable. In recent times and during this COVID pandemic, owing to
large internet demands, many areas are facing high fluctuations in the internet
connectivity and speed. This leads to a suboptimal experience for the users
especially gamers. Hence, these games have been developed to circumvent these
hindrances and provide the greatest gaming experience to all WinZO users across
Bharat.
“Gaming > Music + Movies, globally. We are thrilled
to partner with the best teams to disrupt game monetization and to bring
realtime social gaming experience to Bharat - truly the new age way of hanging
out together. With WinZO’s Game Developer Console(console.winzogames.com) it’s
easier to partner with transparency and co-build the gaming ecosystem with game
developers of the country. GDC gives the direct access of WinZO’s 100% paying
players to these developers/studios to monetize their games to their full
potential on our platform. The entire gaming ecosystem is coming together to
solve for the entertainment of Bharat in a sustainable fashion.” says Saumya
Singh Rathore, Co-Founder of WinZO.
Vaibhav Gupta, Founder Rein Games said, “Our decision to collaborate with WinZO was a very
intuitive one as we see a huge potential in this partnership. Not only shall
the users of WinZO be able to enjoy the most authentic Pool experience out
there, but we will also be able to cater to a larger audience, esp. non-metro,
which is WinZO’ s stronghold in a sense and provide them with great user
experience. What is also incredible about this partnership is the value
alignment between the two organizations about customer focus and we are
extremely sure that this partnership will create great value for both the
organizations”
WinZO had earmarked $1.5 MM fund to support content production in the
country- as a part of ‘Build for Bharat’ initiative of the venture. Through
this fund, WinZO encouraged the developers to create world class games with an
assured capital and revenue stream. WinZO clocks 200 million microtransactions
per month with more than 1.5 million bank accounts linked to the platform, 20%
of these users are making their first ever media & entertainment payment on
the platform.